Building Int3rceptor
When we set out to build Int3rceptor, the goal was clear: create a CI/CD toolchain that doesn’t just “run” tasks, but intercepts and optimizes them.
Why Rust?
We chose Rust for three main reasons:
- Memory Safety: No segfaults in the build pipeline.
- Zero-Cost Abstractions: High-level ergonomics with low-level control.
- Concurrency: The
tokioruntime allows us to handle massive parallel task execution without breaking a sweat.
The Architecture
Int3rceptor operates on a “hook-and-forward” model. It listens for git events, intercepts the payload, and determines the optimal build path based on the changed files.
// Simplified logic of the interception engine
async fn intercept(payload: Payload) -> Result<Action> {
let changes = analyze_diff(payload).await?;
if changes.is_critical() {
return Ok(Action::FullBuild);
}
Ok(Action::Incremental(changes))
}
Results
Since deploying Int3rceptor, we’ve seen a 40% reduction in average pipeline duration.
Stay tuned for Part 2 where we discuss the caching strategy.